A PHP Error was encountered

Severity: 8192

Message: Function create_function() is deprecated

Filename: geshi/geshi.php

Line Number: 4698

Backtrace:

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 4698
Function: _error_handler

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 4621
Function: _optimize_regexp_list_tokens_to_string

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 1655
Function: optimize_regexp_list

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 2029
Function: optimize_keyword_group

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 2168
Function: build_parse_cache

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/Process.php
Line: 45
Function: parse_code

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/models/Pastes.php
Line: 517
Function: syntax

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/controllers/Main.php
Line: 624
Function: getPaste

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/index.php
Line: 315
Function: require_once

A PHP Error was encountered

Severity: Warning

Message: Cannot modify header information - headers already sent by (output started at /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/system/core/Exceptions.php:271)

Filename: view/download.php

Line Number: 2

Backtrace:

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/themes/geocities/views/view/download.php
Line: 2
Function: header

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/core/MY_Loader.php
Line: 173
Function: include

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/core/MY_Loader.php
Line: 43
Function: _ci_load

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/controllers/Main.php
Line: 625
Function: view

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/index.php
Line: 315
Function: require_once

A PHP Error was encountered

Severity: Warning

Message: Cannot modify header information - headers already sent by (output started at /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/system/core/Exceptions.php:271)

Filename: view/download.php

Line Number: 3

Backtrace:

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/themes/geocities/views/view/download.php
Line: 3
Function: header

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/core/MY_Loader.php
Line: 173
Function: include

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/core/MY_Loader.php
Line: 43
Function: _ci_load

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/controllers/Main.php
Line: 625
Function: view

File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/index.php
Line: 315
Function: require_once

function actualizarEnemigos(){ function agregarDisparosEnemigos(enemigo){ //agrega un disparo return { x: enemigo.x, y: enemigo.y, width: 17, height: 24, contador: 0 } } //moverlos if (juego.estado == 'iniciando'){ for(var i =0;i<10;i++){//numero de enemigos 10 enemigos.push({ x: 10 + (i*50), y: 10, height: 40, width: 40, estado: 'vivo', contador: 0 }); } juego.estado = 'jugando'; } //movemos los elementos for(var i in enemigos){ var enemigo = enemigos[i]; if(!enemigo) continue; if(enemigo && enemigo.estado == 'vivo'){ //si el enemigo esta vivo lo movemos enemigo.contador++; enemigo.x += Math.sin(enemigo.contador * Math.PI /90)*5; if(aleatorio(0,enemigos.length * 10) == 4){ //agregamos un disparo disparosEnemigos.push(agregarDisparosEnemigos(enemigo)); } } if(enemigo && enemigo.estado == 'hit'){ enemigo.contador++; if(enemigo.contador <= 20){ enemigo.contador = 0; enemigo.estado = 'muerto'; } } enemigos = enemigos.filter(function(enemigo){ if(enemigo && enemigo.estado != 'muerto') return true; else return false; }); } }