local a=game:GetService("UserInputService")local b=game:GetService("StarterGui")local c=game:GetService("Workspace")local d=c.Camera;local e=game:GetService("ReplicatedStorage")local f=game:GetService("Lighting")local g=game:GetService("Players")local h=g.LocalPlayer;local i=h:GetMouse()local j={"Back","Bottom","Front","Left","Right","Top"}local k=""function SendChat(l)game.StarterGui:SetCore("ChatMakeSystemMessage",{Text='[OUTPUT]: '..l})end;function enableESPCode()for n,o in pairs(g:GetPlayers())do if o.Name~=h.Name then o.CharacterAdded:Connect(function(p)wait(2)local q=Instance.new("BillboardGui",o.Character.Head)q.Name="EGUI"q.AlwaysOnTop=true;q.ExtentsOffset=Vector3.new(0,3,0)q.Size=UDim2.new(0,200,0,50)local r=Instance.new("TextLabel",q)r.Text=o.Name;r.BackgroundTransparency=1;r.TextSize=14;r.Font="Arial"r.TextColor3=Color3.fromRGB(75,151,75)r.Size=UDim2.new(0,200,0,50)for n,s in pairs(o.Character:GetChildren())do if s.Name=="Head"then for n,t in pairs(j)do local m=Instance.new("SurfaceGui",s)m.Name="EGUI"m.Face=t;m.Active=true;m.AlwaysOnTop=true;local u=Instance.new("Frame",m)u.Size=UDim2.new(1,0,1,0)u.BorderSizePixel=0;u.BackgroundTransparency=0.5;u.BackgroundColor3=Color3.fromRGB(75,151,75)o.Backpack.ChildAdded:connect(function(v)if v.Name=="Gun"or v.Name=="Revolver"then u.BackgroundColor3=Color3.fromRGB(13,105,172)elseif v.Name=="Knife"or v.Name=="Blade"or v.Name=="Battleaxe"then u.BackgroundColor3=Color3.fromRGB(196,40,28)end end)o.Character.ChildAdded:connect(function(w)if w.Name=="Gun"or w.Name=="Revolver"then u.BackgroundColor3=Color3.fromRGB(13,105,172)elseif w.Name=="Knife"or w.Name=="Blade"or w.Name=="Battleaxe"then u.BackgroundColor3=Color3.fromRGB(196,40,28)end end)end end end;o.Backpack.ChildAdded:connect(function(v)if v.Name=="Gun"or v.Name=="Revolver"then r.TextColor3=Color3.fromRGB(13,105,172)elseif v.Name=="Knife"or v.Name=="Blade"or v.Name=="Battleaxe"then r.TextColor3=Color3.fromRGB(196,40,28)end end)o.Character.ChildAdded:connect(function(w)if w.Name=="Gun"or w.Name=="Revolver"then r.TextColor3=Color3.fromRGB(13,105,172)elseif w.Name=="Knife"or w.Name=="Blade"or w.Name=="Battleaxe"then r.TextColor3=Color3.fromRGB(196,40,28)end end)end)end end;g.PlayerAdded:Connect(function(x)if x.Name~=h.Name then x.CharacterAdded:Connect(function(p)wait(2)local q=Instance.new("BillboardGui",x.Character.Head)q.Name="EGUI"q.AlwaysOnTop=true;q.ExtentsOffset=Vector3.new(0,3,0)q.Size=UDim2.new(0,200,0,50)local r=Instance.new("TextLabel",q)r.Text=x.Name;r.BackgroundTransparency=1;r.TextSize=14;r.Font="Arial"r.TextColor3=Color3.fromRGB(75,151,75)r.Size=UDim2.new(0,200,0,50)for n,s in pairs(x.Character:GetChildren())do if s.Name=="Head"then for n,t in pairs(j)do local m=Instance.new("SurfaceGui",s)m.Name="EGUI"m.Face=t;m.Active=true;m.AlwaysOnTop=true;local u=Instance.new("Frame",m)u.Size=UDim2.new(1,0,1,0)u.BorderSizePixel=0;u.BackgroundTransparency=0.5;u.BackgroundColor3=Color3.fromRGB(75,151,75)x.Backpack.ChildAdded:connect(function(v)if v.Name=="Gun"or v.Name=="Revolver"then u.BackgroundColor3=Color3.fromRGB(13,105,172)elseif v.Name=="Knife"or v.Name=="Blade"or v.Name=="Battleaxe"then u.BackgroundColor3=Color3.fromRGB(196,40,28)end end)x.Character.ChildAdded:connect(function(w)if w.Name=="Gun"or w.Name=="Revolver"then u.BackgroundColor3=Color3.fromRGB(13,105,172)elseif w.Name=="Knife"or w.Name=="Blade"or w.Name=="Battleaxe"then u.BackgroundColor3=Color3.fromRGB(196,40,28)end end)end end end;x.Backpack.ChildAdded:connect(function(v)if v.Name=="Gun"or v.Name=="Revolver"then r.TextColor3=Color3.fromRGB(13,105,172)elseif v.Name=="Knife"or v.Name=="Blade"or v.Name=="Battleaxe"then r.TextColor3=Color3.fromRGB(196,40,28)end end)x.Character.ChildAdded:connect(function(w)if w.Name=="Gun"or w.Name=="Revolver"then r.TextColor3=Color3.fromRGB(13,105,172)elseif w.Name=="Knife"or w.Name=="Blade"or w.Name=="Battleaxe"then r.TextColor3=Color3.fromRGB(196,40,28)end end)end)end end)h.Character.Humanoid.WalkSpeed=speed;h.Character.Humanoid:GetPropertyChangedSignal("WalkSpeed"):connect(function()if h.Character.Humanoid.WalkSpeed~=speed then h.Character.Humanoid.WalkSpeed=speed end end)h.CharacterAdded:Connect(function(p)wait(0.5)p.Humanoid.WalkSpeed=speed;p.Humanoid:GetPropertyChangedSignal("WalkSpeed"):connect(function()if p.Humanoid.WalkSpeed~=speed then p.Humanoid.WalkSpeed=speed end end)end)c.ChildAdded:connect(function(m)if tostring(m)=="Bank"or tostring(m)=="Bank2"or tostring(m)=="BioLab"or tostring(m)=="Factory"then k=m.Name;print(k)elseif tostring(m)=="House2"or tostring(m)=="Office3"or tostring(m)=="Office2"then k=m.Name;print(k)elseif tostring(m)=="Workplace"or tostring(m)=="Mineshaft"or tostring(m)=="Hotel"then k=m.Name;print(k)elseif tostring(m)=="MilBase"or tostring(m)=="PoliceStation"then k=m.Name;print(k)elseif tostring(m)=="Hospital2"or tostring(m)=="Mansion2"or tostring(m)=="Lab2"then k=m.Name;print(k)end;if tostring(m)=="GunDrop"then local q=Instance.new("BillboardGui",m)q.Name="EGUI"q.AlwaysOnTop=true;q.ExtentsOffset=Vector3.new(0,0,0)q.Size=UDim2.new(1,0,1,0)local r=Instance.new("TextLabel",q)r.Text="Gun Drop"r.BackgroundTransparency=1;r.TextSize=10;r.Font="Arial"r.TextColor3=Color3.fromRGB(245,205,48)r.Size=UDim2.new(1,0,1,0)end end)end;enableESPCode()function espFirst()for n,o in pairs(g:GetPlayers())do if o.Name~=h.Name then local q=Instance.new("BillboardGui",o.Character.Head)q.Name="EGUI"q.AlwaysOnTop=true;q.ExtentsOffset=Vector3.new(0,3,0)q.Size=UDim2.new(0,200,0,50)local r=Instance.new("TextLabel",q)r.Text=o.Name;r.BackgroundTransparency=1;r.TextSize=14;r.Font="Arial"r.TextColor3=Color3.fromRGB(75,151,75)r.Size=UDim2.new(0,200,0,50)for n,s in pairs(o.Character:GetChildren())do if s.Name=="Head"then for n,t in pairs(j)do local m=Instance.new("SurfaceGui",s)m.Name="EGUI"m.Face=t;m.Active=true;m.AlwaysOnTop=true;local u=Instance.new("Frame",m)u.Size=UDim2.new(1,0,1,0)u.BorderSizePixel=0;u.BackgroundTransparency=0.5;u.BackgroundColor3=Color3.fromRGB(75,151,75)o.Backpack.ChildAdded:connect(function(v)if v.Name=="Gun"or v.Name=="Revolver"then u.BackgroundColor3=Color3.fromRGB(13,105,172)elseif v.Name=="Knife"or v.Name=="Blade"or v.Name=="Battleaxe"then u.BackgroundColor3=Color3.fromRGB(196,40,28)end end)o.Character.ChildAdded:connect(function(w)if w.Name=="Gun"or w.Name=="Revolver"then u.BackgroundColor3=Color3.fromRGB(13,105,172)elseif w.Name=="Knife"or w.Name=="Blade"or w.Name=="Battleaxe"then u.BackgroundColor3=Color3.fromRGB(196,40,28)end end)if o.Backpack:FindFirstChild("Gun")or o.Backpack:FindFirstChild("Revolver")or o.Character:FindFirstChild("Gun")or o.Character:FindFirstChild("Revolver")then u.BackgroundColor3=Color3.fromRGB(13,105,172)elseif o.Backpack:FindFirstChild("Knife")or o.Backpack:FindFirstChild("Blade")or o.Backpack:FindFirstChild("Battleaxe")or o.Character:FindFirstChild("Knife")or o.Character:FindFirstChild("Blade")or o.Character:FindFirstChild("Battleaxe")then u.BackgroundColor3=Color3.fromRGB(196,40,28)end end end end;o.Backpack.ChildAdded:connect(function(v)if v.Name=="Gun"or v.Name=="Revolver"then r.TextColor3=Color3.fromRGB(13,105,172)elseif v.Name=="Knife"or v.Name=="Blade"or v.Name=="Battleaxe"then r.TextColor3=Color3.fromRGB(196,40,28)end end)o.Character.ChildAdded:connect(function(w)if w.Name=="Gun"or w.Name=="Revolver"then r.TextColor3=Color3.fromRGB(13,105,172)elseif w.Name=="Knife"or w.Name=="Blade"or w.Name=="Battleaxe"then r.TextColor3=Color3.fromRGB(196,40,28)end end)if o.Backpack:FindFirstChild("Gun")or o.Backpack:FindFirstChild("Revolver")or o.Character:FindFirstChild("Gun")or o.Character:FindFirstChild("Revolver")then r.TextColor3=Color3.fromRGB(13,105,172)elseif o.Backpack:FindFirstChild("Knife")or o.Backpack:FindFirstChild("Blade")or o.Backpack:FindFirstChild("Battleaxe")or o.Character:FindFirstChild("Knife")or o.Character:FindFirstChild("Blade")or o.Character:FindFirstChild("Battleaxe")then r.TextColor3=Color3.fromRGB(196,40,28)end end end;for n,y in pairs(c:GetChildren())do if tostring(y)=="Bank"or tostring(y)=="Bank2"or tostring(y)=="BioLab"or tostring(y)=="Factory"then k=y.Name;print(k)elseif tostring(y)=="House2"or tostring(y)=="Office3"or tostring(y)=="Office2"then k=y.Name;print(k)elseif tostring(y)=="Workplace"or tostring(y)=="Mineshaft"or tostring(y)=="Hotel"then k=y.Name;print(k)elseif tostring(y)=="MilBase"or tostring(y)=="PoliceStation"then k=m.Name;print(k)elseif tostring(y)=="Hospital2"or tostring(y)=="Mansion2"or tostring(y)=="Lab2"then k=y.Name;print(k)end;if tostring(m)=="GunDrop"then local q=Instance.new("BillboardGui",m)q.Name="EGUI"q.AlwaysOnTop=true;q.ExtentsOffset=Vector3.new(0,0,0)q.Size=UDim2.new(1,0,1,0)local r=Instance.new("TextLabel",q)r.Text="Gun Drop"r.BackgroundTransparency=1;r.TextSize=10;r.Font="Arial"r.TextColor3=Color3.fromRGB(245,205,48)r.Size=UDim2.new(1,0,1,0)end end end;function tpCoin()if k~=""and c[k]~=nil then if h.PlayerGui.MainGUI.Game.CashBag:FindFirstChild("Elite")then if tostring(h.PlayerGui.MainGUI.Game.CashBag.Coins.Text)~="10"then for z=10,1,-1 do local A=c[k]:FindFirstChild("CoinContainer")local B=h.Character:FindFirstChild("LowerTorso")if B and A then for z,w in pairs(A:GetChildren())do w.Transparency=0.5;w.CFrame=h.Character.LowerTorso.CFrame end end;if tostring(h.PlayerGui.MainGUI.Game.CashBag.Coins.Text)=="10"then break end;wait(0.7)end end elseif h.PlayerGui.MainGUI.Game.CashBag:FindFirstChild("Coins")then if tostring(h.PlayerGui.MainGUI.Game.CashBag.Coins.Text)~="15"then for z=15,1,-1 do local A=c[k]:FindFirstChild("CoinContainer")local B=h.Character:FindFirstChild("LowerTorso")if B and A then for z,w in pairs(A:GetChildren())do w.Transparency=0.5;w.CFrame=h.Character.LowerTorso.CFrame end end;if tostring(h.PlayerGui.MainGUI.Game.CashBag.Coins.Text)=="15"then break end;wait(0.7)end end end end end;function bringGun()if c:FindFirstChild("GunDrop")then c.GunDrop.CFrame=h.Character.HumanoidRootPart.CFrame+Vector3.new(2,0,0)end end;function changeWS(C)if C==0 then speed=speed+5;h.Character.Humanoid.WalkSpeed=speed elseif C==1 then if speed>=0 then speed=speed-5;h.Character.Humanoid.WalkSpeed=speed end;if speed<0 then speed=0;h.Character.Humanoid.WalkSpeed=speed end end end;i.KeyDown:connect(function(D)if D==""then tpCoin()end;if D==""then bringGun()end;if D==""then changeWS(0)SendChat("Walk Speed :"..h.Character.Humanoid.WalkSpeed)end;if D==""then changeWS(1)SendChat("Walk Speed :"..h.Character.Humanoid.WalkSpeed)end end)