Severity: 8192
Message: Function create_function() is deprecated
Filename: geshi/geshi.php
Line Number: 4698
Backtrace:
File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 4698
Function: _error_handler
File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 4621
Function: _optimize_regexp_list_tokens_to_string
File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 1655
Function: optimize_regexp_list
File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 2029
Function: optimize_keyword_group
File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/geshi/geshi.php
Line: 2168
Function: build_parse_cache
File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/libraries/Process.php
Line: 45
Function: parse_code
File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/models/Pastes.php
Line: 517
Function: syntax
File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/application/controllers/Main.php
Line: 693
Function: getPaste
File: /home/httpd/vhosts/scratchbook.ch/geopaste.scratchbook.ch/index.php
Line: 315
Function: require_once
var teclado = {}; function agregarEventosTeclado() { agregarEvento(document, "keydown", function (e) { //ponemos en true la tecla presionada teclado[e.keyCode] = true;//evento que identifica la tecla que se ha pulsado }); agregarEvento(document, "keyup", function (e) { //ponemos en false la tecla que dejo de ser presionada teclado[e.keyCode] = false; }); } function moverNave() { //movimiento a a la izquierda if (teclado[37] ) { nave.x -= 15; if(nave.x <0) { nave.x = 0; } } //movimiento a a la derecha if (teclado[39] ) { var limitex = canvas.width - nave.width; nave.x += 15; if(nave.x > limitex) { nave.x = limitex; } } if (teclado[38] ) { //movimiento a a la arriba nave.y -= 15; if(nave.y < 0) { nave.y = 0; } } if (teclado[40] ) { //movimiento a a la abajo var limitey = canvas.height - nave.height; nave.y += 15; if(nave.y > limitey) { nave.y = limitey; } } if (teclado[32] ) { //disparos if(!teclado.fire){ fire(); teclado.fire = true; } }