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  1.  
  2.                 Linux kernel coding style
  3.  
  4. This is a short document describing the preferred coding style for the
  5. linux kernel.  Coding style is very personal, and I won't _force_ my
  6. views on anybody, but this is what goes for anything that I have to be
  7. able to maintain, and I'd prefer it for most other things too.  Please
  8. at least consider the points made here.
  9.  
  10. First off, I'd suggest printing out a copy of the GNU coding standards,
  11. and NOT read it.  Burn them, it's a great symbolic gesture.
  12.  
  13. Anyway, here goes:
  14.  
  15.  
  16.                 Chapter 1: Indentation
  17.  
  18. Tabs are 8 characters, and thus indentations are also 8 characters.
  19. There are heretic movements that try to make indentations 4 (or even 2!)
  20. characters deep, and that is akin to trying to define the value of PI to
  21. be 3.
  22.  
  23. Rationale: The whole idea behind indentation is to clearly define where
  24. a block of control starts and ends.  Especially when you've been looking
  25. at your screen for 20 straight hours, you'll find it a lot easier to see
  26. how the indentation works if you have large indentations.
  27.  
  28. Now, some people will claim that having 8-character indentations makes
  29. the code move too far to the right, and makes it hard to read on a
  30. 80-character terminal screen.  The answer to that is that if you need
  31. more than 3 levels of indentation, you're screwed anyway, and should fix
  32. your program.
  33.  
  34. In short, 8-char indents make things easier to read, and have the added
  35. benefit of warning you when you're nesting your functions too deep.
  36. Heed that warning.
  37.  
  38. The preferred way to ease multiple indentation levels in a switch statement is
  39. to align the "switch" and its subordinate "case" labels in the same column
  40. instead of "double-indenting" the "case" labels.  E.g.:
  41.  
  42.         switch (suffix) {
  43.         case 'G':
  44.         case 'g':
  45.                 mem <<= 30;
  46.                 break;
  47.         case 'M':
  48.         case 'm':
  49.                 mem <<= 20;
  50.                 break;
  51.         case 'K':
  52.         case 'k':
  53.                 mem <<= 10;
  54.                 /* fall through */
  55.         default:
  56.                 break;
  57.         }
  58.  
  59.  
  60. Don't put multiple statements on a single line unless you have
  61. something to hide:
  62.  
  63.         if (condition) do_this;
  64.           do_something_everytime;
  65.  
  66. Don't put multiple assignments on a single line either.  Kernel coding style
  67. is super simple.  Avoid tricky expressions.
  68.  
  69. Outside of comments, documentation and except in Kconfig, spaces are never
  70. used for indentation, and the above example is deliberately broken.
  71.  
  72. Get a decent editor and don't leave whitespace at the end of lines.
  73.  
  74.  
  75.                 Chapter 2: Breaking long lines and strings
  76.  
  77. Coding style is all about readability and maintainability using commonly
  78. available tools.
  79.  
  80. The limit on the length of lines is 80 columns and this is a strongly
  81. preferred limit.
  82.  
  83. Statements longer than 80 columns will be broken into sensible chunks.
  84. Descendants are always substantially shorter than the parent and are placed
  85. substantially to the right. The same applies to function headers with a long
  86. argument list. Long strings are as well broken into shorter strings. The
  87. only exception to this is where exceeding 80 columns significantly increases
  88. readability and does not hide information.
  89.  
  90. void fun(int a, int b, int c)
  91. {
  92.         if (condition)
  93.                 printk(KERN_WARNING "Warning this is a long printk with "
  94.                                                 "3 parameters a: %u b: %u "
  95.                                                 "c: %u \n", a, b, c);
  96.         else
  97.                 next_statement;
  98. }
  99.  
  100.                 Chapter 3: Placing Braces and Spaces
  101.  
  102. The other issue that always comes up in C styling is the placement of
  103. braces.  Unlike the indent size, there are few technical reasons to
  104. choose one placement strategy over the other, but the preferred way, as
  105. shown to us by the prophets Kernighan and Ritchie, is to put the opening
  106. brace last on the line, and put the closing brace first, thusly:
  107.  
  108.         if (x is true) {
  109.                 we do y
  110.         }
  111.  
  112. This applies to all non-function statement blocks (if, switch, for,
  113. while, do).  E.g.:
  114.  
  115.         switch (action) {
  116.         case KOBJ_ADD:
  117.                 return "add";
  118.         case KOBJ_REMOVE:
  119.                 return "remove";
  120.         case KOBJ_CHANGE:
  121.                 return "change";
  122.         default:
  123.                 return NULL;
  124.         }
  125.  
  126. However, there is one special case, namely functions: they have the
  127. opening brace at the beginning of the next line, thus:
  128.  
  129.         int function(int x)
  130.         {
  131.                 body of function
  132.         }
  133.  
  134. Heretic people all over the world have claimed that this inconsistency
  135. is ...  well ...  inconsistent, but all right-thinking people know that
  136. (a) K&R are _right_ and (b) K&R are right.  Besides, functions are
  137. special anyway (you can't nest them in C).
  138.  
  139. Note that the closing brace is empty on a line of its own, _except_ in
  140. the cases where it is followed by a continuation of the same statement,
  141. ie a "while" in a do-statement or an "else" in an if-statement, like
  142. this:
  143.  
  144.         do {
  145.                 body of do-loop
  146.         } while (condition);
  147.  
  148. and
  149.  
  150.         if (x == y) {
  151.                 ..
  152.         } else if (x > y) {
  153.                 ...
  154.         } else {
  155.                 ....
  156.         }
  157.  
  158. Rationale: K&R.
  159.  
  160. Also, note that this brace-placement also minimizes the number of empty
  161. (or almost empty) lines, without any loss of readability.  Thus, as the
  162. supply of new-lines on your screen is not a renewable resource (think
  163. 25-line terminal screens here), you have more empty lines to put
  164. comments on.
  165.  
  166. Do not unnecessarily use braces where a single statement will do.
  167.  
  168. if (condition)
  169.         action();
  170.  
  171. and
  172.  
  173. if (condition)
  174.         do_this();
  175. else
  176.         do_that();
  177.  
  178. This does not apply if one branch of a conditional statement is a single
  179. statement. Use braces in both branches.
  180.  
  181. if (condition) {
  182.         do_this();
  183.         do_that();
  184. } else {
  185.         otherwise();
  186. }
  187.  
  188.                 3.1:  Spaces
  189.  
  190. Linux kernel style for use of spaces depends (mostly) on
  191. function-versus-keyword usage.  Use a space after (most) keywords.  The
  192. notable exceptions are sizeof, typeof, alignof, and __attribute__, which look
  193. somewhat like functions (and are usually used with parentheses in Linux,
  194. although they are not required in the language, as in: "sizeof info" after
  195. "struct fileinfo info;" is declared).
  196.  
  197. So use a space after these keywords:
  198.         if, switch, case, for, do, while
  199. but not with sizeof, typeof, alignof, or __attribute__.  E.g.,
  200.         s = sizeof(struct file);
  201.  
  202. Do not add spaces around (inside) parenthesized expressions.  This example is
  203. *bad*:
  204.  
  205.         s = sizeof( struct file );
  206.  
  207. When declaring pointer data or a function that returns a pointer type, the
  208. preferred use of '*' is adjacent to the data name or function name and not
  209. adjacent to the type name.  Examples:
  210.  
  211.         char *linux_banner;
  212.         unsigned long long memparse(char *ptr, char **retptr);
  213.         char *match_strdup(substring_t *s);
  214.  
  215. Use one space around (on each side of) most binary and ternary operators,
  216. such as any of these:
  217.  
  218.         =  +  -  <  >  *  /  %  |  &  ^  <=  >=  ==  !=  ?  :
  219.  
  220. but no space after unary operators:
  221.         &  *  +  -  ~  !  sizeof  typeof  alignof  __attribute__  defined
  222.  
  223. no space before the postfix increment & decrement unary operators:
  224.         ++  --
  225.  
  226. no space after the prefix increment & decrement unary operators:
  227.         ++  --
  228.  
  229. and no space around the '.' and "->" structure member operators.
  230.  
  231. Do not leave trailing whitespace at the ends of lines.  Some editors with
  232. "smart" indentation will insert whitespace at the beginning of new lines as
  233. appropriate, so you can start typing the next line of code right away.
  234. However, some such editors do not remove the whitespace if you end up not
  235. putting a line of code there, such as if you leave a blank line.  As a result,
  236. you end up with lines containing trailing whitespace.
  237.  
  238. Git will warn you about patches that introduce trailing whitespace, and can
  239. optionally strip the trailing whitespace for you; however, if applying a series
  240. of patches, this may make later patches in the series fail by changing their
  241. context lines.
  242.  
  243.  
  244.                 Chapter 4: Naming
  245.  
  246. C is a Spartan language, and so should your naming be.  Unlike Modula-2
  247. and Pascal programmers, C programmers do not use cute names like
  248. ThisVariableIsATemporaryCounter.  A C programmer would call that
  249. variable "tmp", which is much easier to write, and not the least more
  250. difficult to understand.
  251.  
  252. HOWEVER, while mixed-case names are frowned upon, descriptive names for
  253. global variables are a must.  To call a global function "foo" is a
  254. shooting offense.
  255.  
  256. GLOBAL variables (to be used only if you _really_ need them) need to
  257. have descriptive names, as do global functions.  If you have a function
  258. that counts the number of active users, you should call that
  259. "count_active_users()" or similar, you should _not_ call it "cntusr()".
  260.  
  261. Encoding the type of a function into the name (so-called Hungarian
  262. notation) is brain damaged - the compiler knows the types anyway and can
  263. check those, and it only confuses the programmer.  No wonder MicroSoft
  264. makes buggy programs.
  265.  
  266. LOCAL variable names should be short, and to the point.  If you have
  267. some random integer loop counter, it should probably be called "i".
  268. Calling it "loop_counter" is non-productive, if there is no chance of it
  269. being mis-understood.  Similarly, "tmp" can be just about any type of
  270. variable that is used to hold a temporary value.
  271.  
  272. If you are afraid to mix up your local variable names, you have another
  273. problem, which is called the function-growth-hormone-imbalance syndrome.
  274. See chapter 6 (Functions).
  275.  
  276.  
  277.                 Chapter 5: Typedefs
  278.  
  279. Please don't use things like "vps_t".
  280.  
  281. It's a _mistake_ to use typedef for structures and pointers. When you see a
  282.  
  283.         vps_t a;
  284.  
  285. in the source, what does it mean?
  286.  
  287. In contrast, if it says
  288.  
  289.         struct virtual_container *a;
  290.  
  291. you can actually tell what "a" is.
  292.  
  293. Lots of people think that typedefs "help readability". Not so. They are
  294. useful only for:
  295.  
  296.  (a) totally opaque objects (where the typedef is actively used to _hide_
  297.      what the object is).
  298.  
  299.      Example: "pte_t" etc. opaque objects that you can only access using
  300.      the proper accessor functions.
  301.  
  302.      NOTE! Opaqueness and "accessor functions" are not good in themselves.
  303.      The reason we have them for things like pte_t etc. is that there
  304.      really is absolutely _zero_ portably accessible information there.
  305.  
  306.  (b) Clear integer types, where the abstraction _helps_ avoid confusion
  307.      whether it is "int" or "long".
  308.  
  309.      u8/u16/u32 are perfectly fine typedefs, although they fit into
  310.      category (d) better than here.
  311.  
  312.      NOTE! Again - there needs to be a _reason_ for this. If something is
  313.      "unsigned long", then there's no reason to do
  314.  
  315.         typedef unsigned long myflags_t;
  316.  
  317.      but if there is a clear reason for why it under certain circumstances
  318.      might be an "unsigned int" and under other configurations might be
  319.      "unsigned long", then by all means go ahead and use a typedef.
  320.  
  321.  (c) when you use sparse to literally create a _new_ type for
  322.      type-checking.
  323.  
  324.  (d) New types which are identical to standard C99 types, in certain
  325.      exceptional circumstances.
  326.  
  327.      Although it would only take a short amount of time for the eyes and
  328.      brain to become accustomed to the standard types like 'uint32_t',
  329.      some people object to their use anyway.
  330.  
  331.      Therefore, the Linux-specific 'u8/u16/u32/u64' types and their
  332.      signed equivalents which are identical to standard types are
  333.      permitted -- although they are not mandatory in new code of your
  334.      own.
  335.  
  336.      When editing existing code which already uses one or the other set
  337.      of types, you should conform to the existing choices in that code.
  338.  
  339.  (e) Types safe for use in userspace.
  340.  
  341.      In certain structures which are visible to userspace, we cannot
  342.      require C99 types and cannot use the 'u32' form above. Thus, we
  343.      use __u32 and similar types in all structures which are shared
  344.      with userspace.
  345.  
  346. Maybe there are other cases too, but the rule should basically be to NEVER
  347. EVER use a typedef unless you can clearly match one of those rules.
  348.  
  349. In general, a pointer, or a struct that has elements that can reasonably
  350. be directly accessed should _never_ be a typedef.
  351.  
  352.  
  353.                 Chapter 6: Functions
  354.  
  355. Functions should be short and sweet, and do just one thing.  They should
  356. fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
  357. as we all know), and do one thing and do that well.
  358.  
  359. The maximum length of a function is inversely proportional to the
  360. complexity and indentation level of that function.  So, if you have a
  361. conceptually simple function that is just one long (but simple)
  362. case-statement, where you have to do lots of small things for a lot of
  363. different cases, it's OK to have a longer function.
  364.  
  365. However, if you have a complex function, and you suspect that a
  366. less-than-gifted first-year high-school student might not even
  367. understand what the function is all about, you should adhere to the
  368. maximum limits all the more closely.  Use helper functions with
  369. descriptive names (you can ask the compiler to in-line them if you think
  370. it's performance-critical, and it will probably do a better job of it
  371. than you would have done).
  372.  
  373. Another measure of the function is the number of local variables.  They
  374. shouldn't exceed 5-10, or you're doing something wrong.  Re-think the
  375. function, and split it into smaller pieces.  A human brain can
  376. generally easily keep track of about 7 different things, anything more
  377. and it gets confused.  You know you're brilliant, but maybe you'd like
  378. to understand what you did 2 weeks from now.
  379.  
  380. In source files, separate functions with one blank line.  If the function is
  381. exported, the EXPORT* macro for it should follow immediately after the closing
  382. function brace line.  E.g.:
  383.  
  384. int system_is_up(void)
  385. {
  386.         return system_state == SYSTEM_RUNNING;
  387. }
  388. EXPORT_SYMBOL(system_is_up);
  389.  
  390. In function prototypes, include parameter names with their data types.
  391. Although this is not required by the C language, it is preferred in Linux
  392. because it is a simple way to add valuable information for the reader.
  393.  
  394.  
  395.                 Chapter 7: Centralized exiting of functions
  396.  
  397. Albeit deprecated by some people, the equivalent of the goto statement is
  398. used frequently by compilers in form of the unconditional jump instruction.
  399.  
  400. The goto statement comes in handy when a function exits from multiple
  401. locations and some common work such as cleanup has to be done.
  402.  
  403. The rationale is:
  404.  
  405. - unconditional statements are easier to understand and follow
  406. - nesting is reduced
  407. - errors by not updating individual exit points when making
  408.     modifications are prevented
  409. - saves the compiler work to optimize redundant code away ;)
  410.  
  411. int fun(int a)
  412. {
  413.         int result = 0;
  414.         char *buffer = kmalloc(SIZE);
  415.  
  416.         if (buffer == NULL)
  417.                 return -ENOMEM;
  418.  
  419.         if (condition1) {
  420.                 while (loop1) {
  421.                         ...
  422.                 }
  423.                 result = 1;
  424.                 goto out;
  425.         }
  426.         ...
  427. out:
  428.         kfree(buffer);
  429.         return result;
  430. }
  431.  
  432.                 Chapter 8: Commenting
  433.  
  434. Comments are good, but there is also a danger of over-commenting.  NEVER
  435. try to explain HOW your code works in a comment: it's much better to
  436. write the code so that the _working_ is obvious, and it's a waste of
  437. time to explain badly written code.
  438.  
  439. Generally, you want your comments to tell WHAT your code does, not HOW.
  440. Also, try to avoid putting comments inside a function body: if the
  441. function is so complex that you need to separately comment parts of it,
  442. you should probably go back to chapter 6 for a while.  You can make
  443. small comments to note or warn about something particularly clever (or
  444. ugly), but try to avoid excess.  Instead, put the comments at the head
  445. of the function, telling people what it does, and possibly WHY it does
  446. it.
  447.  
  448. When commenting the kernel API functions, please use the kernel-doc format.
  449. See the files Documentation/kernel-doc-nano-HOWTO.txt and scripts/kernel-doc
  450. for details.
  451.  
  452. Linux style for comments is the C89 "/* ... */" style.
  453. Don't use C99-style "// ..." comments.
  454.  
  455. The preferred style for long (multi-line) comments is:
  456.  
  457.         /*
  458.          * This is the preferred style for multi-line
  459.          * comments in the Linux kernel source code.
  460.          * Please use it consistently.
  461.          *
  462.          * Description:  A column of asterisks on the left side,
  463.          * with beginning and ending almost-blank lines.
  464.          */
  465.  
  466. It's also important to comment data, whether they are basic types or derived
  467. types.  To this end, use just one data declaration per line (no commas for
  468. multiple data declarations).  This leaves you room for a small comment on each
  469. item, explaining its use.
  470.  
  471.  
  472.                 Chapter 9: You've made a mess of it
  473.  
  474. That's OK, we all do.  You've probably been told by your long-time Unix
  475. user helper that "GNU emacs" automatically formats the C sources for
  476. you, and you've noticed that yes, it does do that, but the defaults it
  477. uses are less than desirable (in fact, they are worse than random
  478. typing - an infinite number of monkeys typing into GNU emacs would never
  479. make a good program).
  480.  
  481. So, you can either get rid of GNU emacs, or change it to use saner
  482. values.  To do the latter, you can stick the following in your .emacs file:
  483.  
  484. (defun c-lineup-arglist-tabs-only (ignored)
  485.   "Line up argument lists by tabs, not spaces"
  486.   (let* ((anchor (c-langelem-pos c-syntactic-element))
  487.          (column (c-langelem-2nd-pos c-syntactic-element))
  488.          (offset (- (1+ column) anchor))
  489.          (steps (floor offset c-basic-offset)))
  490.     (* (max steps 1)
  491.        c-basic-offset)))
  492.  
  493. (add-hook 'c-mode-common-hook
  494.           (lambda ()
  495.             ;; Add kernel style
  496.             (c-add-style
  497.              "linux-tabs-only"
  498.              '("linux" (c-offsets-alist
  499.                         (arglist-cont-nonempty
  500.                          c-lineup-gcc-asm-reg
  501.                          c-lineup-arglist-tabs-only))))))
  502.  
  503. (add-hook 'c-mode-hook
  504.           (lambda ()
  505.             (let ((filename (buffer-file-name)))
  506.               ;; Enable kernel mode for the appropriate files
  507.               (when (and filename
  508.                          (string-match (expand-file-name "~/src/linux-trees")
  509.                                        filename))
  510.                 (setq indent-tabs-mode t)
  511.                 (c-set-style "linux-tabs-only")))))
  512.  
  513. This will make emacs go better with the kernel coding style for C
  514. files below ~/src/linux-trees.
  515.  
  516. But even if you fail in getting emacs to do sane formatting, not
  517. everything is lost: use "indent".
  518.  
  519. Now, again, GNU indent has the same brain-dead settings that GNU emacs
  520. has, which is why you need to give it a few command line options.
  521. However, that's not too bad, because even the makers of GNU indent
  522. recognize the authority of K&R (the GNU people aren't evil, they are
  523. just severely misguided in this matter), so you just give indent the
  524. options "-kr -i8" (stands for "K&R, 8 character indents"), or use
  525. "scripts/Lindent", which indents in the latest style.
  526.  
  527. "indent" has a lot of options, and especially when it comes to comment
  528. re-formatting you may want to take a look at the man page.  But
  529. remember: "indent" is not a fix for bad programming.
  530.  
  531.  
  532.                 Chapter 10: Kconfig configuration files
  533.  
  534. For all of the Kconfig* configuration files throughout the source tree,
  535. the indentation is somewhat different.  Lines under a "config" definition
  536. are indented with one tab, while help text is indented an additional two
  537. spaces.  Example:
  538.  
  539. config AUDIT
  540.         bool "Auditing support"
  541.         depends on NET
  542.         help
  543.           Enable auditing infrastructure that can be used with another
  544.           kernel subsystem, such as SELinux (which requires this for
  545.           logging of avc messages output).  Does not do system-call
  546.           auditing without CONFIG_AUDITSYSCALL.
  547.  
  548. Features that might still be considered unstable should be defined as
  549. dependent on "EXPERIMENTAL":
  550.  
  551. config SLUB
  552.         depends on EXPERIMENTAL && !ARCH_USES_SLAB_PAGE_STRUCT
  553.         bool "SLUB (Unqueued Allocator)"
  554.         ...
  555.  
  556. while seriously dangerous features (such as write support for certain
  557. filesystems) should advertise this prominently in their prompt string:
  558.  
  559. config ADFS_FS_RW
  560.         bool "ADFS write support (DANGEROUS)"
  561.         depends on ADFS_FS
  562.         ...
  563.  
  564. For full documentation on the configuration files, see the file
  565. Documentation/kbuild/kconfig-language.txt.
  566.  
  567.  
  568.                 Chapter 11: Data structures
  569.  
  570. Data structures that have visibility outside the single-threaded
  571. environment they are created and destroyed in should always have
  572. reference counts.  In the kernel, garbage collection doesn't exist (and
  573. outside the kernel garbage collection is slow and inefficient), which
  574. means that you absolutely _have_ to reference count all your uses.
  575.  
  576. Reference counting means that you can avoid locking, and allows multiple
  577. users to have access to the data structure in parallel - and not having
  578. to worry about the structure suddenly going away from under them just
  579. because they slept or did something else for a while.
  580.  
  581. Note that locking is _not_ a replacement for reference counting.
  582. Locking is used to keep data structures coherent, while reference
  583. counting is a memory management technique.  Usually both are needed, and
  584. they are not to be confused with each other.
  585.  
  586. Many data structures can indeed have two levels of reference counting,
  587. when there are users of different "classes".  The subclass count counts
  588. the number of subclass users, and decrements the global count just once
  589. when the subclass count goes to zero.
  590.  
  591. Examples of this kind of "multi-level-reference-counting" can be found in
  592. memory management ("struct mm_struct": mm_users and mm_count), and in
  593. filesystem code ("struct super_block": s_count and s_active).
  594.  
  595. Remember: if another thread can find your data structure, and you don't
  596. have a reference count on it, you almost certainly have a bug.
  597.  
  598.  
  599.                 Chapter 12: Macros, Enums and RTL
  600.  
  601. Names of macros defining constants and labels in enums are capitalized.
  602.  
  603. #define CONSTANT 0x12345
  604.  
  605. Enums are preferred when defining several related constants.
  606.  
  607. CAPITALIZED macro names are appreciated but macros resembling functions
  608. may be named in lower case.
  609.  
  610. Generally, inline functions are preferable to macros resembling functions.
  611.  
  612. Macros with multiple statements should be enclosed in a do - while block:
  613.  
  614. #define macrofun(a, b, c)                       \
  615.         do {                                    \
  616.                 if (a == 5)                     \
  617.                         do_this(b, c);          \
  618.         } while (0)
  619.  
  620. Things to avoid when using macros:
  621.  
  622. 1) macros that affect control flow:
  623.  
  624. #define FOO(x)                                  \
  625.         do {                                    \
  626.                 if (blah(x) < 0)                \
  627.                         return -EBUGGERED;      \
  628.         } while(0)
  629.  
  630. is a _very_ bad idea.  It looks like a function call but exits the "calling"
  631. function; don't break the internal parsers of those who will read the code.
  632.  
  633. 2) macros that depend on having a local variable with a magic name:
  634.  
  635. #define FOO(val) bar(index, val)
  636.  
  637. might look like a good thing, but it's confusing as hell when one reads the
  638. code and it's prone to breakage from seemingly innocent changes.
  639.  
  640. 3) macros with arguments that are used as l-values: FOO(x) = y; will
  641. bite you if somebody e.g. turns FOO into an inline function.
  642.  
  643. 4) forgetting about precedence: macros defining constants using expressions
  644. must enclose the expression in parentheses. Beware of similar issues with
  645. macros using parameters.
  646.  
  647. #define CONSTANT 0x4000
  648. #define CONSTEXP (CONSTANT | 3)
  649.  
  650. The cpp manual deals with macros exhaustively. The gcc internals manual also
  651. covers RTL which is used frequently with assembly language in the kernel.
  652.  
  653.  
  654.                 Chapter 13: Printing kernel messages
  655.  
  656. Kernel developers like to be seen as literate. Do mind the spelling
  657. of kernel messages to make a good impression. Do not use crippled
  658. words like "dont"; use "do not" or "don't" instead.  Make the messages
  659. concise, clear, and unambiguous.
  660.  
  661. Kernel messages do not have to be terminated with a period.
  662.  
  663. Printing numbers in parentheses (%d) adds no value and should be avoided.
  664.  
  665. There are a number of driver model diagnostic macros in <linux/device.h>
  666. which you should use to make sure messages are matched to the right device
  667. and driver, and are tagged with the right level:  dev_err(), dev_warn(),
  668. dev_info(), and so forth.  For messages that aren't associated with a
  669. particular device, <linux/printk.h> defines pr_debug() and pr_info().
  670.  
  671. Coming up with good debugging messages can be quite a challenge; and once
  672. you have them, they can be a huge help for remote troubleshooting.  Such
  673. messages should be compiled out when the DEBUG symbol is not defined (that
  674. is, by default they are not included).  When you use dev_dbg() or pr_debug(),
  675. that's automatic.  Many subsystems have Kconfig options to turn on -DDEBUG.
  676. A related convention uses VERBOSE_DEBUG to add dev_vdbg() messages to the
  677. ones already enabled by DEBUG.
  678.  
  679.  
  680.                 Chapter 14: Allocating memory
  681.  
  682. The kernel provides the following general purpose memory allocators:
  683. kmalloc(), kzalloc(), kcalloc(), vmalloc(), and vzalloc().  Please refer to
  684. the API documentation for further information about them.
  685.  
  686. The preferred form for passing a size of a struct is the following:
  687.  
  688.         p = kmalloc(sizeof(*p), ...);
  689.  
  690. The alternative form where struct name is spelled out hurts readability and
  691. introduces an opportunity for a bug when the pointer variable type is changed
  692. but the corresponding sizeof that is passed to a memory allocator is not.
  693.  
  694. Casting the return value which is a void pointer is redundant. The conversion
  695. from void pointer to any other pointer type is guaranteed by the C programming
  696. language.
  697.  
  698.  
  699.                 Chapter 15: The inline disease
  700.  
  701. There appears to be a common misperception that gcc has a magic "make me
  702. faster" speedup option called "inline". While the use of inlines can be
  703. appropriate (for example as a means of replacing macros, see Chapter 12), it
  704. very often is not. Abundant use of the inline keyword leads to a much bigger
  705. kernel, which in turn slows the system as a whole down, due to a bigger
  706. icache footprint for the CPU and simply because there is less memory
  707. available for the pagecache. Just think about it; a pagecache miss causes a
  708. disk seek, which easily takes 5 milliseconds. There are a LOT of cpu cycles
  709. that can go into these 5 milliseconds.
  710.  
  711. A reasonable rule of thumb is to not put inline at functions that have more
  712. than 3 lines of code in them. An exception to this rule are the cases where
  713. a parameter is known to be a compiletime constant, and as a result of this
  714. constantness you *know* the compiler will be able to optimize most of your
  715. function away at compile time. For a good example of this later case, see
  716. the kmalloc() inline function.
  717.  
  718. Often people argue that adding inline to functions that are static and used
  719. only once is always a win since there is no space tradeoff. While this is
  720. technically correct, gcc is capable of inlining these automatically without
  721. help, and the maintenance issue of removing the inline when a second user
  722. appears outweighs the potential value of the hint that tells gcc to do
  723. something it would have done anyway.
  724.  
  725.  
  726.                 Chapter 16: Function return values and names
  727.  
  728. Functions can return values of many different kinds, and one of the
  729. most common is a value indicating whether the function succeeded or
  730. failed.  Such a value can be represented as an error-code integer
  731. (-Exxx = failure, 0 = success) or a "succeeded" boolean (0 = failure,
  732. non-zero = success).
  733.  
  734. Mixing up these two sorts of representations is a fertile source of
  735. difficult-to-find bugs.  If the C language included a strong distinction
  736. between integers and booleans then the compiler would find these mistakes
  737. for us... but it doesn't.  To help prevent such bugs, always follow this
  738. convention:
  739.  
  740.         If the name of a function is an action or an imperative command,
  741.         the function should return an error-code integer.  If the name
  742.         is a predicate, the function should return a "succeeded" boolean.
  743.  
  744. For example, "add work" is a command, and the add_work() function returns 0
  745. for success or -EBUSY for failure.  In the same way, "PCI device present" is
  746. a predicate, and the pci_dev_present() function returns 1 if it succeeds in
  747. finding a matching device or 0 if it doesn't.
  748.  
  749. All EXPORTed functions must respect this convention, and so should all
  750. public functions.  Private (static) functions need not, but it is
  751. recommended that they do.
  752.  
  753. Functions whose return value is the actual result of a computation, rather
  754. than an indication of whether the computation succeeded, are not subject to
  755. this rule.  Generally they indicate failure by returning some out-of-range
  756. result.  Typical examples would be functions that return pointers; they use
  757. NULL or the ERR_PTR mechanism to report failure.
  758.  
  759.  
  760.                 Chapter 17:  Don't re-invent the kernel macros
  761.  
  762. The header file include/linux/kernel.h contains a number of macros that
  763. you should use, rather than explicitly coding some variant of them yourself.
  764. For example, if you need to calculate the length of an array, take advantage
  765. of the macro
  766.  
  767.   #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
  768.  
  769. Similarly, if you need to calculate the size of some structure member, use
  770.  
  771.   #define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f))
  772.  
  773. There are also min() and max() macros that do strict type checking if you
  774. need them.  Feel free to peruse that header file to see what else is already
  775. defined that you shouldn't reproduce in your code.
  776.  
  777.  
  778.                 Chapter 18:  Editor modelines and other cruft
  779.  
  780. Some editors can interpret configuration information embedded in source files,
  781. indicated with special markers.  For example, emacs interprets lines marked
  782. like this:
  783.  
  784. -*- mode: c -*-
  785.  
  786. Or like this:
  787.  
  788. /*
  789. Local Variables:
  790. compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c"
  791. End:
  792. */
  793.  
  794. Vim interprets markers that look like this:
  795.  
  796. /* vim:set sw=8 noet */
  797.  
  798. Do not include any of these in source files.  People have their own personal
  799. editor configurations, and your source files should not override them.  This
  800. includes markers for indentation and mode configuration.  People may use their
  801. own custom mode, or may have some other magic method for making indentation
  802. work correctly.
  803.  
  804.  
  805.  
  806.                 Appendix I: References
  807.  
  808. The C Programming Language, Second Edition
  809. by Brian W. Kernighan and Dennis M. Ritchie.
  810. Prentice Hall, Inc., 1988.
  811. ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
  812. URL: http://cm.bell-labs.com/cm/cs/cbook/
  813.  
  814. The Practice of Programming
  815. by Brian W. Kernighan and Rob Pike.
  816. Addison-Wesley, Inc., 1999.
  817. ISBN 0-201-61586-X.
  818. URL: http://cm.bell-labs.com/cm/cs/tpop/
  819.  
  820. GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
  821. gcc internals and indent, all available from http://www.gnu.org/manual/
  822.  
  823. WG14 is the international standardization working group for the programming
  824. language C, URL: http://www.open-std.org/JTC1/SC22/WG14/
  825.  
  826. Kernel CodingStyle, by greg@kroah.com at OLS 2002:
  827. http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/